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Post by Cloak on Mar 1, 2005 21:55:05 GMT -5
PDMs are ROE magnets....but fun still!
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Gz^-Forge-
Former Clan Member
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Posts: 1,626
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Post by Gz^-Forge- on Mar 1, 2005 22:38:48 GMT -5
PDMs are ROE magnets....but fun still! Unless you are throwing them at me Rusty, then they are worth 10pts a piece if I'm not mistaken. ;D
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Post by stanger on Mar 1, 2005 22:41:40 GMT -5
Do both #2 and #3 have the mines? If so, could we lose them on one server? I think the game goes faster without the mines... Just a suggestion. How about limiting the mines to 1 or 2 per player? See if that speeds it up.
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Post by andrewbuddy12 on Mar 20, 2005 22:39:54 GMT -5
That would help speed up the game, however, when i'm the last man standing, i like to baricade myself in the blue building.
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Gz^-Forge-
Former Clan Member
plg%%289758%%
Posts: 1,626
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Post by Gz^-Forge- on Mar 21, 2005 8:59:01 GMT -5
How about limiting the mines to 1 or 2 per player? See if that speeds it up. I think that would help tremendously. I don't really play server 2 anymore, largely due to the whole mine issue. For me it has taken some fun out of the game. A bunch of us went to server 3 the other day when server 1 crashed, and we made a pact to not use mines. It was alot of fun. We asked new players(non-clan members) not to use the mines, and they all(all two of them that is) obligued happilly. The mines would be better on big maps I think. MOUT and urban assault are too small, adn in my opinion they grind the game to a halt. Just my .02
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Post by spasticus on Mar 22, 2005 0:39:15 GMT -5
if anyone knows how i play on server 2 i love to barricade myself in loyalty. Hilarious to see op4 think they can suprise me only to hear a click.... BOOM. Very funny for me
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