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Post by Learner-=Of-God=- on May 13, 2008 18:36:28 GMT -5
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Post by Peace-=Of-God=- on May 15, 2008 18:14:56 GMT -5
I really don't mind McKenna, but I too am ready for some urban combat in a different setting. Steamroller really took MOUT to a whole new level by introducing massively vertical terrain and ridiculous amounts of cover and non-cover. I'd like some hardcore vertical combat in the next MOUT training mission... As Frank mentioned ... sounds like you're ready to experience MOUT XE ... that's what it was built for! Unfortunately, there hasn't been much going on at AAMD since the announcement was made that the maps made for AA2 won't work in AA3 .
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Post by TheEyes-=Of-God=- on May 16, 2008 8:28:54 GMT -5
Wow that kinda stinks!!! All that time that people put into creating new missions won't carry over to 3.0!!! I'm guessing that they aren't planning on releasing the editor for 3.0 until the game is officially released as well, eh? Does this mean that 3.0 will have all new maps as well or are they creating the current missions in 3.0 as well as new missions?
~ Frank
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Post by andrewbuddy12 on May 16, 2008 9:44:22 GMT -5
Don't know if you read my first post Snake... but it basically answers your question(as far as the latest news at least). I do not know if that is true, but I do know 100% that 3.0 will be a completely new game from the ground up. Because of this there will be new maps specifically designed to take advantage of the Unreal Engine 3. Of course it is possible that some of the most popular AA2.x maps will be included as updated and improved versions of themselves.
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Post by TheEyes-=Of-God=- on May 16, 2008 15:41:09 GMT -5
TYVM... didn't remember reading that last week when I first started reading this thread. ~ Frank
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